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SAND_TRAVELER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Husk BattleCard.

SEALORD - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Drowned BattleCard.

serialize() - function in org.bukkit.configuration.serialization.Card
 
setBasicDropsEnabled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether cards of the Rarity.BASIC rarity can be dropped by mobs.
setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.CardExperienceChangeEvent
 
setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.PrepareCardCombineEvent
 
setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.PrepareCardCraftEvent
 
setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.entity.CardUseAbilityEvent
 
setCardAttackPlayers(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Battle Cards can attack players.
setCardCooldown(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the cooldown, in seconds, between when the same BattleCard can be deployed again
setCardDestroyedExplosion(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Battle Cards can be destroyed by an Explosion.
setCardDestroyedFire(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Battle Cards can be destroyed by Fire.
setCardDestroyedThorns(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Battle Cards can be destroyed by a Cactus.
setCardExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of experience this Card has
setCardKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of other BattleCards this Card has killed
setCardLevel(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Sets the level that this Card is currently at.
setCardsDespawn(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Battle Card Items can despawn.
setCardTradesChance(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the chance that a villager will get a BattleCard-related trade.
setDamageDealt(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of damage this Card has dealt
setDamageReceived(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of damage this Card has received
setDeaths(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of times this Card has died
setDisabledCards(java.util.Set) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the currently disabled BattleCards.
setEntityKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of entities this Card has killed
setExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.Card
Sets the experience of this BattleCard.
setExperienceAdded(java.lang.Double) - function in me.gamercoder215.battlecards.api.events.CardQuestLevelUpEvent
The amount of Card Experience added to the Card as a reward
setGrowthKillCardMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the multiplier for the kill multiplier when the target is a Battle Card.
setGrowthKillMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the multiplier that will be added to a target's maximum health upon a card killing it to be added to its experience.
setGrowthPassiveAmount(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the amount of set experience added to cards in a player's inventory every hour.
setGrowthUseMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the multiplier by the Card's Level for how much experience will be added upon this card being used.
setLevel(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.Card
Sets the level of this BattleCard.
setMaxCardsSpawned(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the maximum number of Battle Cards that can be spawned at once.
setNewExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.events.CardExperienceChangeEvent
The new experience amount of the Card.
setPlayerCooldownCount(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the number of cards that can be deployed by a player before the cooldown is activated.
setPlayerCooldownIgnored(java.util.List) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets a list of players, permissions, and vault group patterns that will not be affected by the player cooldown.
setPlayerCooldownTime(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets the time, in seconds, that the cooldown will be activated for when the player has deployed the maximum number of cards.
setPlayerKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
Fetches the total amount of players this Card has killed
setResult(org.bukkit.inventory.ItemStack) - function in me.gamercoder215.battlecards.api.events.PrepareCardCombineEvent
The result of the combining.
setResult(org.bukkit.inventory.ItemStack) - function in me.gamercoder215.battlecards.api.events.PrepareCardCraftEvent
The result of the crafting.
setTargetCards(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
Sets whether Non-Card Entities can target Battle Cards.
SILK_HAT - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents a Leahter Cap CardEquipment.

SILK_PANTS - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents a Leather Pants CardEquipment.

SILK_TUNIC - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents a Leather Tunic CardEquipment.

SILVERFISH_HIVE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Silverfish BattleCard.

SKELETON_SOLDIER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Skeleton BattleCard.

SNIPER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Skeleton BattleCard.

SOULS_OF_BREATHING - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents a Soul Sand CardEquipment.

spawnCard(org.bukkit.entity.Player) - function in me.gamercoder215.battlecards.api.card.Card
Spawns this Card Data into a BattleCard.
SPECIAL - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipment.Rarity

Represents the Special Rarity

SPEED_COMPASS - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents a Compass CardEquipment.

SPIDER_HIVE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Cave Spider BattleCard.

SPIDER_QUEEN - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Spider BattleCard.

STEEL_INGOT - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments

Represents an Iron Ingot CardEquipment.

STONE_ARCHER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Skeleton BattleCard.

SUSPICIOUS_ZOMBIE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType

Represents a Zombie BattleCard.

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