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- SAND_TRAVELER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Husk BattleCard.
- SEALORD - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Drowned BattleCard.
- serialize() - function in org.bukkit.configuration.serialization.Card
- setBasicDropsEnabled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether cards of the Rarity.BASIC rarity can be dropped by mobs.
- setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.CardExperienceChangeEvent
- setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.PrepareCardCombineEvent
- setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.PrepareCardCraftEvent
- setCancelled(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.events.entity.CardUseAbilityEvent
- setCardAttackPlayers(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Battle Cards can attack players.
- setCardCooldown(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the cooldown, in seconds, between when the same BattleCard can be deployed again
- setCardDestroyedExplosion(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Battle Cards can be destroyed by an Explosion.
- setCardDestroyedFire(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Battle Cards can be destroyed by Fire.
- setCardDestroyedThorns(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Battle Cards can be destroyed by a Cactus.
- setCardExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of experience this Card has
- setCardKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of other BattleCards this Card has killed
- setCardLevel(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Sets the level that this Card is currently at.
- setCardsDespawn(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Battle Card Items can despawn.
- setCardTradesChance(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the chance that a villager will get a BattleCard-related trade.
- setDamageDealt(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of damage this Card has dealt
- setDamageReceived(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of damage this Card has received
- setDeaths(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of times this Card has died
- setDisabledCards(java.util.Set) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the currently disabled BattleCards.
- setEntityKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of entities this Card has killed
- setExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.card.Card
- Sets the experience of this BattleCard.
- setExperienceAdded(java.lang.Double) - function in me.gamercoder215.battlecards.api.events.CardQuestLevelUpEvent
- The amount of Card Experience added to the Card as a reward
- setGrowthKillCardMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the multiplier for the kill multiplier when the target is a Battle Card.
- setGrowthKillMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the multiplier that will be added to a target's maximum health upon a card killing it to be added to its experience.
- setGrowthPassiveAmount(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the amount of set experience added to cards in a player's inventory every hour.
- setGrowthUseMultiplier(java.lang.Double) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the multiplier by the Card's Level for how much experience will be added upon this card being used.
- setLevel(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.Card
- Sets the level of this BattleCard.
- setMaxCardsSpawned(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the maximum number of Battle Cards that can be spawned at once.
- setNewExperience(java.lang.Double) - function in me.gamercoder215.battlecards.api.events.CardExperienceChangeEvent
- The new experience amount of the Card.
- setPlayerCooldownCount(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the number of cards that can be deployed by a player before the cooldown is activated.
- setPlayerCooldownIgnored(java.util.List) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets a list of players, permissions, and vault group patterns that will not be affected by the player cooldown.
- setPlayerCooldownTime(java.lang.Integer) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets the time, in seconds, that the cooldown will be activated for when the player has deployed the maximum number of cards.
- setPlayerKills(java.lang.Integer) - function in me.gamercoder215.battlecards.api.card.BattleStatistics
- Fetches the total amount of players this Card has killed
- setResult(org.bukkit.inventory.ItemStack) - function in me.gamercoder215.battlecards.api.events.PrepareCardCombineEvent
- The result of the combining.
- setResult(org.bukkit.inventory.ItemStack) - function in me.gamercoder215.battlecards.api.events.PrepareCardCraftEvent
- The result of the crafting.
- setTargetCards(java.lang.Boolean) - function in me.gamercoder215.battlecards.api.BattleConfig
- Sets whether Non-Card Entities can target Battle Cards.
- SILK_HAT - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents a Leahter Cap CardEquipment.
- SILK_PANTS - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents a Leather Pants CardEquipment.
- SILK_TUNIC - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents a Leather Tunic CardEquipment.
- SILVERFISH_HIVE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Silverfish BattleCard.
- SKELETON_SOLDIER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Skeleton BattleCard.
- SNIPER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Skeleton BattleCard.
- SOULS_OF_BREATHING - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents a Soul Sand CardEquipment.
- spawnCard(org.bukkit.entity.Player) - function in me.gamercoder215.battlecards.api.card.Card
- Spawns this Card Data into a BattleCard.
- SPECIAL - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipment.Rarity
Represents the Special Rarity
- SPEED_COMPASS - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents a Compass CardEquipment.
- SPIDER_HIVE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Cave Spider BattleCard.
- SPIDER_QUEEN - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Spider BattleCard.
- STEEL_INGOT - enum entry in me.gamercoder215.battlecards.api.card.item.CardEquipments
Represents an Iron Ingot CardEquipment.
- STONE_ARCHER - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Skeleton BattleCard.
- SUSPICIOUS_ZOMBIE - enum entry in me.gamercoder215.battlecards.api.card.BattleCardType
Represents a Zombie BattleCard.